Stone Oakvalley's Amiga Music Collection (SOAMC=)
The automated Commodore Amiga Music converted to MP3/FLAC recordings! Download now!


                    
More music:  
   



T H E   R E A L   D E A L   I N   -   A U T H E N T I C  -   C O M M O D O R E   A M I G A   M U S I C  !




SOAMC= ENDGAME: Music Format headers
in All about SOAMC= | Thursday, May 10, 2018 | 10:55


In the following list we will try to get an overview of typical identifiers we can use to detect type of music formats.

NOTE: As per. 23 September 2018 the information below will not be updated OR used in the SOAMC= ENDGAME project anymore. We have changed our logic of identify potentional music formats completely ourselves as ALL data extracted will be decrunched and processed by the ripper engines and music rippers we have already chosen. We will rely 100% on their job:-)


The human readable or bytes as HEX presented below will be hunted for through the entire file (sliding window search for bytes as-is shown below), if it was compressed it dont matter as other tools would have first decrunched them.

When we have detected a potentional hit of the bytes below, it will be tagged and will be included in the actual ripping of music from a datafile, as-is or from an excutable file. We intend to use various known methods of automatic ripping, but also by the use of ProWizard, ExoticRipper and Eagleplayer's own EagleRippers engines will be used along with our own tools.

We might also try to hunt down specific ripper tools for a specific music format, if we are not happy with the search/detect by Prowizard, ExoticRipper and EagleRipper engines. More information to follow if it appears.


Tracker Based and its clones - 4 bytes located at pos 1080-1083
M.K.
M!K!
M&K
2\0
PATT
NSMS
LARD
FLT4
FLT8
EXO4
EXO8
PLS.
FEST
FIST
N.T.
4CHN
5CHN
6CHN
8CHN
9CHN
10CH
12CH
14CH
16CH
28CH
OKTA
OCTA
CD81
CD61
FA04
TDZ4

Note: Some of these may be just hacked by composer to disallow ripping, but will anyhow be included into manual checking queue to determine if that format really exists or its simply a regular "M.K." tag.


A.M. Composer - 12 bytes located at pos 0-11
HEX: 414d432056312e3220524550
ASC: "AMC V1.2 REP"
STATUS: SAFE


Actionamics - 12 bytes located at pos 0-11
HEX: 007d0000001c000000040000
ASC: N/A
STATUS: There is only 1 known songfile of this format, so verification is difficult without either more songs or the actual music software. Will try different cuts of those bytes to see if we can discover any more songs.


AHX v2 - 3 bytes located at pos 0-2
HEX: 544858
ASC: "THX"
STATUS: SAFE


AProSys - 8 bytes located at pos 0-7
HEX: 414452565041434b
ASC: "ADRVPACK"
STATUS: SAFE


Art&Magic - 8 bytes located at pos 0-7
HEX: 48e7fffe4bf900dff00041fa
ASC: N/A
STATUS: There is only 1 known songfile of this format, so verification is difficult without either more songs or the actual music software. Will try different cuts of those bytes to see if we can discover any more songs.


ArtOfNoise - 3 bytes located at pos 0-2
HEX: 414f4e
ASC: "AON"
STATUS: SAFE


Beathoven Synthesizer - 12 bytes located at pos 0-11
HEX: 000003f30000000000000001
ASC: N/A
STATUS: Clashes with executable, need additional safe method.


Benn Daglish - 4 bytes located at pos 0-3
HEX: 36303030
ASC: "6000"
STATUS: SAFE


Benn Daglish SID - 12 bytes located at pos 0-11
HEX: 000003f30000000000000001
ASC: N/A
STATUS: Clashes with executable, need additional safe method.


Cinemaware - 4 bytes located at pos 0-3
HEX: 49424c4b
ASC: "IBLK"
STATUS: SAFE


Core Design - 12 bytes located at pos 0-11
HEX: 000003f30000000000000001
ASC: N/A
STATUS: Clashes with executable, need additional safe method.


CustomMade - Ignored
HEX: N/A
ASC: N/A
STATUS: This is a format made especially for players, so whatever songs exists are the only ones available and accounted for.


Customplay - Ignored
HEX: N/A
ASC: N/A
STATUS: This is a format made especially for players, so whatever songs exists are the only ones available and accounted for.


Darius Zendeh Player (Mark II old) - 5 bytes located at pos 0-4
HEX: 48e700f041
ASC: N/A
STATUS: SAFE


Dave Lowe - 11 bytes located at pos 0-11
HEX: 000003f30000000000000001
ASC: N/A
STATUS: Clashes with executable, need additional safe method.


Dave Lowe New - 2 bytes located at pos 0-1
HEX: 0004 / 0008
ASC: N/A
STATUS: SAFE


David Hanney - 8 bytes located at pos 0-7
HEX: 44534e4753455155
ASC: "DSNGSEQU"
STATUS: SAFE


David Whittaker - 4 bytes located at pos 0-3
HEX: 48e7f1fe / 08f90001
ASC: N/A
STATUS: SAFE


DeltaMusic 2.0 - 8 bytes located at pos 0-7
HEX: 020000034a006700
ASC: N/A
STATUS: SAFE


DeltaMusic_1.0 - 4 bytes located at pos 0-3
HEX: 414c4c20
ASC: "ALL "
STATUS: SAFE


DeltaPacker - 2 bytes located at pos 0-1
HEX: 0000
ASC: N/A
STATUS: SAFE


Deluxe Music Construction Set - 6 bytes located at pos 0-5
HEX: 464f524d0000
ASC: "FORM"
STATUS: SAFE


Deluxe Music II - 6 bytes located at pos 0-5
HEX: 020000034a00
ASC: N/A
STATUS: SAFE


Desire - 12 bytes located at pos 0-11
HEX: 000000000000000000010101
ASC: N/A
STATUS: SAFE


DigiBooster - 12 bytes located at pos 0-11
HEX: 4449474920426f6f73746572
ASC: DIGI Booster
STATUS: SAFE


DigiBoosterPro - 4 bytes located at pos 0-3
HEX: 44424d30
ASC: DBM0
STATUS: SAFE


Digital Mugician 1 - 8 bytes located at pos 0-7
HEX: 204d5547494349414e
ASC: " MUGICIAN"
STATUS: SAFE


Digital Mugician 2 - 9 bytes located at pos 0-8
HEX: 204d5547494349414e32
ASC: " MUGICIAN2"
STATUS: SAFE


Digital Sonix & Chrome - 1 bytes located at pos 0
HEX: 01
ASC: N/A
STATUS: Too low count of matching bytes, need alternative method


Digital Sound Creations - 6 bytes located at pos 0-5
HEX: 464f524d0000
ASC: "FORM"
STATUS: SAFE


Digital Sound Studio - 4 bytes located at pos 0-3
HEX: 4d4d5532
ASC: "MMU2"
STATUS: SAFE


Dirk Bialluch - 6 bytes located at pos 0-5
HEX: 4d534e470000
ASC: "MSNG"
STATUS: SAFE


Dynamic Synthesizer - 4 bytes located at pos 0-3
HEX: 6000
ASC: N/A
STATUS: SAFE


EarAche - 4 / 2 bytes located at pos 0-3
HEX: 4541534f / 6000
ASC: "EASO" / N/A
STATUS: SAFE


Editeur Musical Sequentiel - 3 bytes located at pos 0-2
HEX: 012500
ASC: N/A
STATUS: SAFE


Electronic Arts - Instant Music - 6 bytes located at pos 0-5
HEX: 464f524d0000
ASC: "FORM"
STATUS: SAFE


FWMP (Forgotten Worlds) - 4 bytes located at pos 0-3
HEX: 46574d50
ASC: "FWMP"
STATUS: SAFE, but probably no more tunes exists, as format should be Custom instead!


Face The Music - 4 bytes located at pos 0-3
HEX: 46544d4e
ASC: "FTMN"
STATUS: SAFE


Fashion Tracker - 4 bytes located at pos 0-3
HEX: 13fc0040
ASC: N/A
STATUS: SAFE


FollinPlayer II (JamCracker) - 4 bytes located at pos 0-3
HEX: 42654570
ASC: "BeEp"
STATUS: SAFE


Fred Gray - 12 bytes located at pos 0-11
HEX: 000003f30000000000000001
ASC: N/A
STATUS: Clashes with executable, need additional safe method.


FredEditor (Fredmonitor / Fredmon) - 4/3 bytes located at pos 0-3
HEX: 00e400d7 / 4efa00
ASC: N/A
STATUS: SAFE


Future Composer 1.3 - 4 bytes located at pos 0-3
HEX: 534d4f44
ASC: "SMOD"
STATUS: SAFE


Future Composer 1.4 - 4 bytes located at pos 0-3
HEX: 46433134
ASC: "FC14"
STATUS: SAFE


Future Player - 12 bytes located at pos 0-11
HEX: 000003f30000000000000001
ASC: N/A
STATUS: Clashes with executable, need additional safe method.


FutureComposer (FutureComposer_BSI) - 4 bytes located at pos 0-3
HEX: 4655434F
ASC: "FUCO"
STATUS: SAFE


G&T Game Systems - 4 bytes located at pos 0-3
HEX: 0000
ASC: N/A
STATUS: Probably just 1 tune exists, format should be Custom instead!


Game Music Creator - Need research, no pattern found
HEX: N/A
ASC: N/A
STATUS: UNSAFE, need more research


GlueMon - 4 bytes located at pos 0-3
HEX: 474c5545
ASC: "GLUE"
STATUS: SAFE


Hippel - 3 bytes located at pos 0-2
HEX: 600260
ASC: N/A
STATUS: SAFE


Hippel-COSO - 4 bytes located at pos 0-3
HEX: 434f534f
ASC: "COSO"
STATUS: SAFE


Howie Davies - 12 bytes located at pos 0-11
HEX: 000003f30000000000000001
ASC: N/A
STATUS: Clashes with executable, need additional safe method.


Images Music System - Need research, no pattern found
HEX: N/A
ASC: N/A
STATUS: UNSAFE, need more research


JamCracker (FollinPlayer II) - 4 bytes located at pos 0-3
HEX: 4265457
ASC: "BeEp"
STATUS: SAFE


Janko Mrsic-Flogel - Need research
HEX: N/A
ASC: N/A
STATUS: UNSAFE, format is Custom made by Wanted Team, so whatever tunes exists are the only ones


Jason C. Brooke - Need research
HEX: N/A
ASC: N/A
STATUS: UNSAFE, need research, no pattern


Jason Page (old) - Need research
HEX: N/A
ASC: N/A
STATUS: UNSAFE, need research, no pattern


Jason Page New - 2 bytes located at pos 0-2
HEX: 0000 / 0002
ASC: N/A
STATUS: SAFE


Jeroen Tel - Need research
HEX: N/A
ASC: N/A
STATUS: UNSAFE, need research, no pattern




Other formats will NOT presented here as research for using own signature logic by us was aborted. This page is now just basically a historic placeholder :-)




------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Posted by: Old-schooler, Stone Oakvalley | Publisher: Crazy Multi Talent, Stone Oakvalley
Last revised: December 07, 2022 - 17:35 | Page views: 1966


Website Design by post@stone-oakvalley-studios.com - Copyright © 2024 www.stone-oakvalley-studios.com