Stone Oakvalley's Amiga Music Collection (SOAMC=)
The automated Commodore Amiga Music recorded to MP3. Project covers 193 different Amiga Music File Formats!


T H E   R E A L   D E A L   I N   -   A U T H E N T I C  -   C O M M O D O R E   A M I G A   M U S I C  !

SOAMC= ENDGAME Recording Progress (18 March 2020 -> Ongoing)
Recent changes (news and pages)
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Apollon - It exists or?
While just randomingly doing research for possible MIDI Recordings to perform on the SOAMC= ENDGAME project I came across a disk magazine called AM-FM...

Created Sunday, March 29, 2020 | 00:37
Last Revised Sunday, March, 29, 2020 | 01:41
SOAMC= Recordings - Technical Details
During the last days, I have re-written my automatic wav file recording trimmer, MP3 and FLAC processes, and finalized recordings are starting to pile up (quickly)...

Created Saturday, March 21, 2020 | 09:41
Last Revised Friday, March, 27, 2020 | 19:31

I can officially announce that the recording has begun!

On this day, 18th of March 2020 around 21:00 the newly refreshed SOAMC= Recorder tool was ready to begin its long journey of recording 24/7 for at least the next 170+ days!...

Created Wednesday, March 18, 2020 | 22:36
Last Revised Wednesday, March, 18, 2020 | 22:49
SOAMC= ENDGAME RIPPING PERIOD: (20 Jan 2019 - 29 Jan 2020!)
Presented now for archival purposes only :-)...

Created Thursday, March 12, 2020 | 01:19
Last Revised Thursday, March, 12, 2020 | 01:21

SOAMC= ENDGAME First Recording Playlists ready!
After a quite long processing of determine songs subjected for recording, I can finally present the first batch and the statistics:...

Created Thursday, March 12, 2020 | 00:34
Last Revised Thursday, March, 12, 2020 | 01:19
SOAMC= ENDGAME Automated Ripping has COMPLETED 100%
After a very long and busy processing year (almost to the date), my automated WinUAE with scripts covering 3.7million files loaded through 4 different rippers, a total of 12.5million file open/scan/determine comes to a much deserved END, I quickly presents some juicy statistics and the project planning from hereon...

Created Wednesday, January 29, 2020 | 23:10
Last Revised Tuesday, February, 04, 2020 | 00:29

We have been silent for almost 2-3 months - and with perfect reasons to why :-)...

Created Sunday, September 23, 2018 | 23:13
Last Revised Wednesday, January, 29, 2020 | 23:50
SOAMC= ENDGAME in its last moments of automated ripping!
At the moment of writing, I have about 90000 files left to scan for tunes (out of the almost 11.9 millions files already scanned through 4 different Amiga based rippers!).

I expect it to be finished at the very end of January...

Created Thursday, January 23, 2020 | 18:50
Last Revised Wednesday, January, 29, 2020 | 19:52

Last of the Year :-)
Naturally I'm starting to prepare the physical Amiga 1200 to prepare for 1-2 year long recording queue as the epic SOAMC= ENDGAME Automated Ripping project is now in its final processing.

So, I thought what better to end 2019 with a nice upgrade for my unstable A1200 with a flaky keyboard membrane!...

Created Wednesday, January 01, 2020 | 16:16
Last Revised Wednesday, January, 01, 2020 | 16:42
New Search Engine released!
Finally! After 4 weeks of tough and precise coding by Mr. Stone Oakvalley himself, the SQL driven database for SOAMC= has been relased online!

I have called it "Stone Oakvalley's Collection Search Engine" and the logic behind the name will be revealed further into the future (on my main website), its not...

Created Saturday, December 14, 2019 | 01:16
Last Revised Saturday, December, 14, 2019 | 01:20

Sonic Arranger Native Music format manually added to ENDGAME!
It seems that songs with a header format of "SOARV1.0STBL / @OARV1.0" from file offset $0 and onwards are NOT detected by Pro-Wizard, ProWizard4PC, ExoticGUI or Eaglerippers, so I did a search again in my 31million SOTDS Database and found 524 files of this format. It means they do not automatically rip this out for me, so I have to do it manually....

Created Saturday, October 26, 2019 | 12:11
Last Revised Wednesday, November, 06, 2019 | 18:50
BONUS #1 Released! - Mega Player Engine Archive Deluxe!
Since April 2018 I have dug through 31 million files from my SOTDS Database system, and extracted out pretty much all variations of DeliTracker and EaglePlayer engines ever in existence, a whopping collection of exactly 1101 variations in terms of versions, dates, filenames, filesizes and some wierd obscure engines as well!

Everything ...

Created Thursday, October 18, 2018 | 23:53
Last Revised Sunday, November, 03, 2019 | 23:22

For the past week or so, the last in queue for the insane 1.5+ year automated 24/7 WINUAE powered ripping project are in its final stages doing the "long road home" to success and finalization!...

Created Wednesday, October 30, 2019 | 18:13
Last Revised Wednesday, October, 30, 2019 | 18:50
8 Voices Soundtracker - New format manually added to ENDGAME!
In 1989 a group called Shining 8 released a "not-much-used" and apparantly rare piece of SoundTrakcer called "The 8 Voices Soundtracker" which was promoted as 99% complete version with a 99% playroutine along with it.

Problem is: The last 1% should have been used to actually create a detectable header format for this one :-)...

Created Friday, October 25, 2019 | 21:36
Last Revised Monday, October, 28, 2019 | 00:11

Frontpage updated: Sunday, March 29, 2020 - 01:41

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