Stone Oakvalley's Amiga Music Collection (SOAMC=)
The automated Commodore Amiga Music recorded to MP3. Project covers 193 different Amiga Music File Formats!


                              



T H E   R E A L   D E A L   I N   -   A U T H E N T I C  -   C O M M O D O R E   A M I G A   M U S I C  !



SOAMC= ENDGAME Recording Progress (18 March 2020 -> Ongoing)
Recent changes (news and pages)
See latest news

Apollon - It exists or?
While just randomingly doing research for possible MIDI Recordings to perform on the SOAMC= ENDGAME project I came across a disk magazine called AM-FM...


Created Sunday, March 29, 2020 | 00:37
Last Revised Sunday, March, 29, 2020 | 01:41
 
SOAMC= Recordings - Technical Details
During the last days, I have re-written my automatic wav file recording trimmer, MP3 and FLAC processes, and finalized recordings are starting to pile up (quickly)...


Created Saturday, March 21, 2020 | 09:41
Last Revised Friday, March, 27, 2020 | 19:31

SOAMC= ENDGAME - IN RECORDING!
I can officially announce that the recording has begun!

On this day, 18th of March 2020 around 21:00 the newly refreshed SOAMC= Recorder tool was ready to begin its long journey of recording 24/7 for at least the next 170+ days!...


Created Wednesday, March 18, 2020 | 22:36
Last Revised Wednesday, March, 18, 2020 | 22:49
 
SOAMC= ENDGAME RIPPING PERIOD: (20 Jan 2019 - 29 Jan 2020!)
Presented now for archival purposes only :-)...


Created Thursday, March 12, 2020 | 01:19
Last Revised Thursday, March, 12, 2020 | 01:21

SOAMC= ENDGAME First Recording Playlists ready!
After a quite long processing of determine songs subjected for recording, I can finally present the first batch and the statistics:...


Created Thursday, March 12, 2020 | 00:34
Last Revised Thursday, March, 12, 2020 | 01:19
 
SOAMC= ENDGAME Automated Ripping has COMPLETED 100%
After a very long and busy processing year (almost to the date), my automated WinUAE with scripts covering 3.7million files loaded through 4 different rippers, a total of 12.5million file open/scan/determine comes to a much deserved END, I quickly presents some juicy statistics and the project planning from hereon...


Created Wednesday, January 29, 2020 | 23:10
Last Revised Tuesday, February, 04, 2020 | 00:29

SOAMC= ENDGAME Updates!
We have been silent for almost 2-3 months - and with perfect reasons to why :-)...


Created Sunday, September 23, 2018 | 23:13
Last Revised Wednesday, January, 29, 2020 | 23:50
 
SOAMC= ENDGAME in its last moments of automated ripping!
At the moment of writing, I have about 90000 files left to scan for tunes (out of the almost 11.9 millions files already scanned through 4 different Amiga based rippers!).

I expect it to be finished at the very end of January...


Created Thursday, January 23, 2020 | 18:50
Last Revised Wednesday, January, 29, 2020 | 19:52

Last of the Year :-)
Naturally I'm starting to prepare the physical Amiga 1200 to prepare for 1-2 year long recording queue as the epic SOAMC= ENDGAME Automated Ripping project is now in its final processing.

So, I thought what better to end 2019 with a nice upgrade for my unstable A1200 with a flaky keyboard membrane!...


Created Wednesday, January 01, 2020 | 16:16
Last Revised Wednesday, January, 01, 2020 | 16:42
 
New Search Engine released!
Finally! After 4 weeks of tough and precise coding by Mr. Stone Oakvalley himself, the SQL driven database for SOAMC= has been relased online!

I have called it "Stone Oakvalley's Collection Search Engine" and the logic behind the name will be revealed further into the future (on my main www.stone-oakvalley-studios.com website), its not...

Created Saturday, December 14, 2019 | 01:16
Last Revised Saturday, December, 14, 2019 | 01:20

Sonic Arranger Native Music format manually added to ENDGAME!
It seems that songs with a header format of "SOARV1.0STBL / @OARV1.0" from file offset $0 and onwards are NOT detected by Pro-Wizard, ProWizard4PC, ExoticGUI or Eaglerippers, so I did a search again in my 31million SOTDS Database and found 524 files of this format. It means they do not automatically rip this out for me, so I have to do it manually....

Created Saturday, October 26, 2019 | 12:11
Last Revised Wednesday, November, 06, 2019 | 18:50
 
BONUS #1 Released! - Mega Player Engine Archive Deluxe!
Since April 2018 I have dug through 31 million files from my SOTDS Database system, and extracted out pretty much all variations of DeliTracker and EaglePlayer engines ever in existence, a whopping collection of exactly 1101 variations in terms of versions, dates, filenames, filesizes and some wierd obscure engines as well!

Everything ...

Created Thursday, October 18, 2018 | 23:53
Last Revised Sunday, November, 03, 2019 | 23:22

SOAMC= ENDGAME enters the LONG STRETCH!
For the past week or so, the last in queue for the insane 1.5+ year automated 24/7 WINUAE powered ripping project are in its final stages doing the "long road home" to success and finalization!...


Created Wednesday, October 30, 2019 | 18:13
Last Revised Wednesday, October, 30, 2019 | 18:50
 
8 Voices Soundtracker - New format manually added to ENDGAME!
In 1989 a group called Shining 8 released a "not-much-used" and apparantly rare piece of SoundTrakcer called "The 8 Voices Soundtracker" which was promoted as 99% complete version with a 99% playroutine along with it.

Problem is: The last 1% should have been used to actually create a detectable header format for this one :-)...


Created Friday, October 25, 2019 | 21:36
Last Revised Monday, October, 28, 2019 | 00:11

Frontpage updated: Sunday, March 29, 2020 - 01:41

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