Stone Oakvalley's Amiga Music Collection (SOAMC=)
The automated Commodore Amiga Music recorded to MP3. Project covers 193 different Amiga Music File Formats!


                        



T H E   R E A L   D E A L   I N   -   A U T H E N T I C  -   C O M M O D O R E   A M I G A   M U S I C  !




Latest news
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BONUS #2 Released - Say hello to all crunchers/packers!
A complete list of all the variations of crunchers and packers we logged and encountered during our 31million files scanning :-)...


Created Sunday, November 11, 2018 | 22:02
Last Revised Thursday, November, 15, 2018 | 23:04
 
ROCKMONITOR v1.1 on Amiga?!
As I was just looking for something completely else I came over a well known title "RockMon" which I remember from the C64 days.

I didn't know there was an Amiga version too, and luckily since I'm in a obscure music format hunting these days, the disk contained 1 song called "JET TO FLY"...


Created Wednesday, October 24, 2018 | 22:35
Last Revised Thursday, October, 25, 2018 | 00:30

BONUS #1 - Configuring DeliPlayer 2.50 on PC Correctly!
After my release of all the Player Engines, I though it was time to tip you all on how to experiment with the player engines and remove everything that can cause a confusion if using DeliPlayer 2.50 on PC...


Created Sunday, October 21, 2018 | 23:20
Last Revised Sunday, October, 21, 2018 | 23:34
 
Filename Structure & Convention for SOAMC= ENDGAME
We present here the decisions for original Amiga based filenames and recordings. By Amiga based filename we mean the files we have extracted out of archives, disk-images and cd-images etc...


Created Sunday, October 21, 2018 | 19:39
Last Revised Monday, October, 22, 2018 | 00:03

BONUS #1 Released! - Mega Player Engine Archive Deluxe!
Since April 2018 I have dug through 31 million files from my SOTDS Database system, and extracted out pretty much all variations of DeliTracker and EaglePlayer engines ever in existence, a whopping collection of exactly 1101 variations in terms of versions, dates, filenames, filesizes and some wierd obscure engines as well!

Everything ...

Created Thursday, October 18, 2018 | 23:53
Last Revised Monday, October, 22, 2018 | 21:37
 
Ripped music now extracted and identified!
We have started to get some amount of files ripped out and isolated during our first scan and started wondering about how to name and structure it all...


Created Thursday, October 04, 2018 | 20:51
Last Revised Thursday, October, 18, 2018 | 19:18

Can we start ripping tunes yet - are we allowed?
Just wanted to inform that during early October 2018 we will start testing out automation scripts (rexx/bat/tools) to try and process our first batch of files we have now completed scanning, decrunching and organizing for!...


Created Monday, October 01, 2018 | 23:53
Last Revised Thursday, October, 11, 2018 | 21:52
 
BONUS #4 Released! - XPK Unique Libraries List
The following list is an result of hunting through my SOTDS database of 31million entries, then filtering out XPK Libraries to be used during the decrunch part of SOAMC= ENDGAME...


Created Monday, October 01, 2018 | 18:28
Last Revised Friday, October, 19, 2018 | 01:21

BONUS #3 Released! - XFD Unique Slaves List
The following list is an result of hunting through my SOTDS database of 31million entries, then filtering out XFD Slave engines to be used during the decrunch part of SOAMC= ENDGAME...


Created Monday, October 01, 2018 | 18:13
Last Revised Friday, October, 19, 2018 | 01:20
 
SOAMC= ENDGAME Updates!
We have been silent for almost 2-3 months - and with perfect reasons to why :-)...


Created Sunday, September 23, 2018 | 23:13
Last Revised Saturday, November, 10, 2018 | 22:03

Music Ripping - 100% automated!
The following procedure explains how I managed to automate ExoticRipper, EaglePlayer (EagleRippers), Pro-Wizard (they have no desent or no command line/script support by its own) by using Arexx, External tools, my own code and scripts that will be used to rip out tunes in files that has previously been tagged.

Additionally "ProWizard 4...

Created Saturday, June 09, 2018 | 17:10
Last Revised Thursday, November, 15, 2018 | 22:59
 
SOAMC= ENDGAME: The ripper tools
In this section we shall present the tools we are using to locate/find/hunt/rip tunes from subjected Amiga files we find during our massive scan...


Created Thursday, May 24, 2018 | 22:34
Last Revised Thursday, November, 15, 2018 | 22:58

SOAMC= ENDGAME: Music Format headers
In the following list we will try to get an overview of typical identifiers we can use to detect type of music formats.

NOTE: As per. 23 September 2018 the information below will not be updated OR used in the SOAMC= ENDGAME project anymore. We have changed our logic of identify potentional music formats completely ...

Created Thursday, May 10, 2018 | 10:55
Last Revised Monday, October, 01, 2018 | 23:40
 
SOAMC= ENDGAME: Extraction and Decrunching progress
The following list shows all the files we are identifying, extracting and decrunch (with XFDecrunch) PRIOR to actual module/music scanning. They are divided into groups. This process was started in Apil 2018 and will take several months...


Created Thursday, May 10, 2018 | 10:01
Last Revised Thursday, November, 15, 2018 | 22:56

Frontpage updated: Thursday, November 15, 2018 - 23:04

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